These 12 scenarios are suitable for Tournament play.
At a tournament the TO will choose scenarios.
For pick-up games, you can generate a scenario randomly:
- Roll D6 or choose to use Basic or Advanced
- Roll D6 to determine the scenario
Alternatively you can randomly determine a scenario of a given type quite easily using the tables provided. Any method to randomly determine a scenario is fine, provided both players are clear on the method. If you have a D12 to hand, you can simply use that.
Some TOs like to roll each scenario live in front of the players, this creates a fun moment of tension but make sure you have the required zones or objectives for any given scenario!
NOTE
In the following Scenario diagrams the position of Scenario Objectives is measured to their centre point, whereas the position of Zones is measured to their edges. All elements which can be Friendly, Neutral, or Enemy are coloured blue, yellow, or red, respectively.
Scenario by Complexity
| 1-3 | Basic | 4-6 | Advanced | ||
|---|---|---|---|---|---|
| 1 | Depletion | 1 | Botokū | ||
| 2 | Omaju | 2 | Ichi no Riten | ||
| 3 | Sacred Idols | 3 | Muzukashi | ||
| 4 | Shin Keii | 4 | Ninki | ||
| 5 | Ryodo | 5 | Seigyo | ||
| 6 | Ryu-Seikyuu | 6 | Ōsatsu |
Scenario by Type
| 1-3 | Objective | 4-6 | Zone / VIM | |||
|---|---|---|---|---|---|---|
| 1 | Depletion | Zone | 1 | Ryodo | ||
| 2 | Omaju | 2 | Ryu-Seikyuu | |||
| 3 | Sacred Idols | 3 | Botokū | |||
| 4 | Shin Keii | VIM | 4 | Ichi no Riten | ||
| 5 | Ninki | 5 | Muzukashi | |||
| 6 | Ōsatsu | 6 | Seigyo |
Scenario Objective Size & VIM Type
| Scenario Objective Size | VIM Type | |||
|---|---|---|---|---|
| 1-3 | 30mm base | 1-2 | Open | |
| 4-6 | 50mm base | 3-4 | Hidden | |
| 5-6 | Nominated |