- Resolve any effects that occur in the End Phase (Other than those expressly stated to resolve in another step). Always resolve the adverse effects first.
- Resolve states that cause Damage in the End Phase (Fire, Bleeding, Poison).
- Effects that expire in the End Phase now expire.
- Refer to the Scenario being played and check for the scoring of Scenario Points and then Victory Points. If this is the final Turn, or if all available Victory Points have been scored, the game ends (games can only end in the End Phase). If either player has no models left in play, the game ends, and Victory Points are calculated immediately.
- Discard any unspent Pass Tokens.