The unit of measure in Bushido is inches.

  • Movement distances are measured from the nearest base edge to the point the model wishes to move following the route the model’s base will take.
  • Targeting distances are measured from the nearest base edge of a model to the nearest base edge of the Target.
  • Measurements, whether distances, LoS, or other measurements, may be taken at any time for any reason by either player.
  • When measuring if a model or point is within a given range then precisely up to that range is considered within.
  • If a range is given as BtB, then the model is in range of itself.

Example

If the edge of a model’s base is exactly 6” away from its Opponent’s base, it is considered to be within 6”.

NOTE

In timed play, the player whose clock is running always has priority and should not be obstructed by their opponents’ measuring devices.