While a model has a Berserk Marker, it gains the Aggressive trait.
When a model gains a Berserk Marker, it gains an Impetuous Marker.

When a Berserk model activates check the following steps in order until one applies:

  1. If in range, this model must select the nearest valid Enemy model and declare a Melee Action.
  2. If in range and this model has two Activation Counters, this model must declare a Charge Action and Target the nearest valid Enemy model.
  3. This model turns to directly face the nearest Enemy model and must declare a Run Action directly towards that model, running the maximum distance possible.
  4. If the model is unable to Target or Select an Enemy and unable to declare a Run Action, it may instead perform any action.

During the End Phase remove all Berserk Markers in play.