Positive Modifiers
Assassin
If either:
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- this model did not begin its activation in BtB with an Enemy model, performs an action that Targets or brings it into BtB with that Enemy model, starts outside of LoS of that Enemy model and remains outside of its LoS during movement, or
- the Enemy model is Surprised this model may roll three dice for any Damage Rolls caused by any Attack and choose two to add together, ignoring Weak and Strong traits.
Weapon Strength
Pierce (X)
When this model succeeds with an Attack using this weapon, reduce the Enemy model’s Armour trait by X to a minimum of 0.
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Strong
This model makes Size tests at +1 Dice.
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When this model makes a Damage Roll, roll 3D6 and choose the two highest dice.
If a model has both Strong and Weak traits, the effects of both are cancelled.
This trait may be further modified to specify weapons or Descriptors of weapon, e.g. Strong [Melee].
Vengeance [Descriptor]
This model’s melee weapons gain Brutal (+1) and +1 Melee Strength when resolving a melee exchange against a [Descriptor] Model.
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Negative Modifiers
Armour (X)
Reduce the result of Damage Rolls made against this model by X.
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Weak
This model makes Size Tests at -1 Dice.
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When this model makes a Damage Roll, roll 3D6 and choose the two lowest dice.
If a model has both Strong and Weak traits, the effects of both are cancelled.